Film shoot 1 - Waffles Coffee Shop, 21.11.2014
The first shoot for our film went very well. We weren't entirely certain of what shots we wanted and how to move around the coffee shop so our shot list wasn't strict, however there were some really good opportunities to get good shots, for example the reflection of the two characters in the sweet shop window outside of the main location. There was also no dialogue in this scene, so no extra sound equipment was necessary and therefore all three of us could focus on getting the best camera work we could.
Film shoot 2 - Bodmin Jail, 28.11.2014
The second shoot went as well as the first, and we used our shot list much more, but still experimented like before with interesting shots. The day as a whole saw us film most of the film, and although the day was cold, we managed to do it to a good quality. We filmed the scenes chronologically, because this was easiest for us to follow and allowed us to move from outside to inside of the old structure like the characters do. We finished the day and went into the the main attraction for some find, and I managed to get a really good shot of the outside part of the establishement which we filmed in form above and this will be a really visually interesting shot in our film.
Film shoot 3 - College, 19.12.2014
Our third shoot was the final scene in the film, so here we delved from our former chronology, and this was much easier to access due to it being in the college. The shoto went particularly well, as we gave the actors mostly free roam to say what they wanted and improvise this scene and we think the overall effect of this was much better than the scripted version because it allowed all reactions to be sincere and allowed the police detectives to give as much information as possible.
Film shoot 4 - College, 02.03.2015
The fourth shoot was the doctor's scene that allowed us to have some footage overalayed on other footage to make the film visually interesting. This scene consisted of using a spot light and a dark room to get a dark and eerie shot of the doctor diagnosing Frankin. This allows us to see into Frnaklin's mind within the most tense part of the film.
Film shoot 5 - College, 25.03.2015
The final shoot was the car scene, as finding someone to play the roll of Franklin's mum was difficult. This was an interesting shoot that allowed us film in a moving car to get the real effect of this. This differs to Hollywood film shoots where they mostly using greenscreening, so it was more difficult to control for us, but we had fun and got all the shots we needed.
Tuesday, 2 December 2014
Wednesday, 19 November 2014
Equipment and Props
Props:
Scenes 1, 2 and 3
- Drinks for cafe scene (to be purchased on location as part of the film)
- 32mm camera for pond scene
- Film magazine
Scenes 5 and 6
- Hammer
- Tripod
- Canon 500D SLR camera
- Pill bottle with pills inside (labelled for medication used to treat schizophrenia)
- Backpack
- Bandages
- Gas Mask
- Lab Coat
Scene 7
- Sound recorder
- Laptop
- Crime scene photographs
Equipment (to be taken to all shoots):
- Canon 6D SLR camera
- Canon 5D SLR camera
- Batteries x20
- Sound recorder
- Tripods x2
- All lenses for these cameras
- 64GB SD cards x2
- Boom mic
- GoPro
Sunday, 16 November 2014
Make Up and SFX
In our film we want to have some gore, so knowing how to create these believable wounds is essential.
1. Fake Blood
To make fake blood, we're going to mix red food colouring, blue food colouring, water, and golden syrup. This gives us a liquid of a good consistency that looks realistic.
2. Black Eyes
To make the black eye look, it's really about colour mixing until you end up with a purply brown coloured circle across your eye. For this we used eyeshadows and face paint of colours red, brown, purple, black, blue, and yellow.
3. Hammer to the Eye
To create the eye wound after being struck by a hammer, we're using cotton pads to cover the eye, liquid latex to cover it and stick is to the skin, toilet tissue to add texture, and fake blood to make it look recent and realistic. This overall wound is effective in looking realistic and believable.
A tutorial for a missing eye shows the kind of look we're going for, and we're going to follow this, in the general sense, but experiment and do it our own way to make our make up unique and interesting.
A tutorial for a missing eye shows the kind of look we're going for, and we're going to follow this, in the general sense, but experiment and do it our own way to make our make up unique and interesting.
Friday, 14 November 2014
Risk Assessment
When filming on location, it is especially important to consider and assess the risks of shoot before going on to the shoot so that you can anticipate where any problems may arise and seek to avoid them before they happen. Here is the risk assessment I made for our shoot at Bodmin Jail, the only shoot where I could really see any real risks occurring.
Risk
|
Explanation
|
Prevention
|
Travel to locations
|
·
Traffic Accident
|
·
Ensure all passengers wear seatbelts
·
Travel in college checked minibuses
·
Have a responsible, licensed teacher drive
|
Fall/slip
|
·
The mud and the scattering of props (e.g. the
fallen tripod) on location could cause a slip
·
Climbing over the gate could cause a fall
·
The gap between the cells and the main ground
cause be misjudged/forgotten and people could fall down into the trenches
|
·
Make sure everyone is aware of the dangers and
make sure they are careful when around them
|
Being punched
|
·
During the filming of the fight scene, actors
could accidentally actually punch each other, causing injury to the other
actor and potentially themselves
|
·
Film the fight scene in slow motion and speed
up in editing
·
Make sure to direct the actors to punch each
other VERY lightly so that the punches will look believable in editing but
will cause no harm in filming
|
Struck by hammer
|
·
When filming a break in with a hammer or the
hammer smashing a victim’s face, the hammer could hit a person
|
·
Direct the actor holding the hammer to keep a
tight grip, and, where possible, keep the hammering away from other people,
and yourself
·
When filming the murder, make sure the hammer
is swung in very slow motion so it can’t accidentally hit someone in the
face, and again, keep the tight grip so it won’t be dropped on anyone
|
Ingestion of make up
|
·
The SFX make up could be swallowed, i.e. the
fake blood
·
The eye makeup could get into wearer’s eyes
|
·
Use edible fake blood, made with a base of
golden syrup, so that eating the fake blood would not be harmful, but instead
taste great
·
Be careful with the application of makeup, and
come prepared with water to be able to remove any in-eye make up immediately
|
Rehearsal
In preparation for the film shoot, we rehearsed scenes 5 and 6 with our actors. Of course, this was not a dress rehearsal, but the acting was good.
This rehearsal was mainly so make sure the actors knew their lines ready for the upcoming film shoot at Bodmin Jail and I think at this point, and the flexibility of our shoot, that they are ready to film and will do very well on the day.
Shot List
Shot
|
Angle
|
Movement
|
Explanation
|
Long shot
|
Low to Eye Level
|
Tilt
|
This opening shot shows the viewer
where the action is taking place. It is especially important in this scene
because the action of the scene takes place indoors, so an outdoor shot of
the location allows the viewer to make sense of this. The shot is outside of
the shopping arcade and shows pedestrians and cars passing by the entrance,
out of focus.
|
Long shot
|
Eye level
|
Pulling the Focus
|
The camera stays in the same position
as the last shot as this one follows on from it. Once the camera has tilted
down to eye level, the focus is pulled so that the cars and pedestrians come
into focus.
|
Long shot
|
Low Angle
|
Still
|
The camera is far away from the subjects
and looks up at them walking towards it.
|
Long/Medium
|
Low
|
Still
|
The subjects walk past the camera as
the camera is viewing from the side.
|
Close Up
|
Eye Level
|
Tracking
|
The camera is handheld as it follows
the subjects from directly behind, hinting at the presence of a stalker.
|
Long shot
|
Low angle
|
Still
|
Now faces the subjects from the front,
to the left (the opposite side from before), as they walk towards the cafe
door. Looks at reflection of them before they walk into shot.
|
Close Up
|
Eye Level (subject = door handle)
|
Still
|
The subjects walk past the camera and
open the door. The door is pulled and swings towards the camera before the
door swings back to a close.
|
Long Shot
|
Low angle
|
Still
|
The camera views the subjects ordering
at the cafe counter from a side on position, looking up at the boys.
|
Medium Shot
|
Eye Level
|
Still
|
The subjects walk over to a table/booth
where that the camera is already facing before they arrive. They walk into
shot and sit down with their drinks, reading and discussing the content of a
film magazine (indicating their love for film and filmmaking).
|
Close Up
|
Eye Level
|
Still
|
Close up of the subjects’ faces. This shot
happens for both.
|
Long shot
|
Low angle
|
Still
|
A shot of the two subjects by a pond
with a camera, filming the pond.
|
Long shot
|
Eye level
|
Handheld
|
The view of what they see through their
camera.
|
Medium shot
|
Low angle
|
Still
|
GoPro camera place on car dashboard looking
up at subject in a car.
|
Medium shot
|
Eye level
|
Handheld
|
A shot from behind of the two subjects
driving in a car.
|
Medium shot
|
High angle
|
Still
|
Looking down at the subject in the
passenger seat from the perspective of the driver.
|
Medium shot
|
Low angle
|
Still
|
Looking up at the driver from the
perspective of the person sat in the passenger seat.
|
Establishing shot
|
High angle
|
Still
|
Looking at the asylum from a distance
above.
|
Long shot
|
Eye level
|
Still
|
The subjects walk down the hill towards
the camera.
|
Long shot
|
Eye level
|
Still
|
The subjects walk towards the entrance
to the asylum.
|
Medium shot
|
Eye level
|
Still
|
The camera is set behind the subjects
as they break in to the asylum.
|
Long shot
|
Eye level
|
Still
|
A view of the break in from the other
side of the door.
|
Medium shot
|
Eye level
|
Still
|
The camera is back outside and shows
Franklin talking to a new character outside, whilst Sam has gone inside to
explore.
|
Close up
|
Low angle
|
Still
|
Seeing each of the subjects outside in
more detail with a close up.
|
Close Up
|
High angle
|
Still
|
Sees Franklin taking a bottle of pills
out of his pocket and tipping pills onto his hand.
|
Medium shot
|
Eye level
|
Still
|
Shows that Franklin is now alone
outside.
|
Medium shot
|
Eye level
|
Still
|
Camera now inside looking at Sam, who
comes out of a cell.
|
Long shot
|
Eye level
|
Still
|
Shows Sam in foreground and Franklin in
background, as Sam calls Franklin in, Franklin walks forwards into the
asylum.
|
Varying
|
Varying
|
Handheld
|
A timelapsed long take of wandering
around the asylum. Not essential to the narrative but visually interesting.
|
Medium shot
|
Eye level
|
Still
|
The two boys come out of a cell and
head back towards the door. The camera changes position in the next shot to
view this. Still still and eye level to see them at the door.
|
Medium shot
|
Eye level
|
Still
|
The boys set up the tripod to start
making their film.
|
Long shot
|
Eye level
|
Still
|
The camera is placed in the corner of
the room to see Franklin operating their camera in the foreground and Sam
going to investigate in the back ground. Then, people start walking towards
Franklin.
|
Medium shot
|
Eye level
|
Still
|
The camera sees each of the figures
individually as they stand and stare at Franklin from Franklin’s perspective.
|
Long shot
|
Eye level
|
Still
|
From back in the corner we can see that
there is actually no one there and the Franklin is seeing things.
|
Long shot
|
Eye level
|
Still
|
Facing the door we see the anonymous
figure from before walk into the room, shut the door and push Franklin.
|
Close Up
|
POV
|
Following motion
|
The camera is of Franklin’s POV and
follows his movement as he is punched.
|
Close Up
|
POV
|
Still
|
Shows Anonymous’ POV of Franklin pushing
him to the wall.
|
Close Up
|
POV
|
Following motion
|
Shows Franklin being pushed down onto
the ground by Anon.
|
Close Up
|
Low angle
|
Still
|
Shows them wrestling on the ground and
Franklin getting on top of Anon.
|
Medium to Close Up
|
POV Worm’s Eye
|
Following motion
|
Follows Anon’s perspective of being hit
in the face with a hammer.
|
Long shot
|
Eye level
|
Still
|
Shows Franklin standing up, dropping
the hammer and running out of the building.
|
Establishing shot
|
Low angle
|
Pan
|
Shows change of location to the police
station.
|
Medium Close
|
High angle
|
Still
|
Police officer looking down at
Franklin.
|
Medium Close
|
Low angle
|
Still
|
Franklin looking up at Police officer.
|
Extreme Close
|
Eye level
|
Handheld sidewards movement
|
Staggered, wobbly movement around
Franklin’s face shows his instability.
|
Medium to Close
|
High angle
|
Zoom in
|
Zoom into the computer screen showing
Franklin who he really killed.
|
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